Nomad Sculpt MOD APK Paid Unlocked

1.81
Download APK
4.2/5 Votes: 4,371
Developer
Hexanomad
Updated
Jan 17, 2023
Size
81 MB
Version
1.81
Requirements
4.4
Downloads
1,000,000+
Get it on
Google Play
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Description

Content :

Nomad Sculpt will take you to a unique artistic paradise. This is an art and design application; users will be able to design their own unique shapes for their works. Specifically, the application will always follow you through the shape creation process and each step you sketch is carefully stored in case you need it. The application always has new features and perfectly interfaces for the users. The application has a special feature that can help users perfect their artwork. This feature will be supported to create a unique attraction for that job.

From there, a complete facility was built for the job with sophisticated features. The high finishing ability is appreciated with delightful compliments. Not only does it feature sophisticated sculpting tools, but the application also adds unique painting tools. This highlights the features of the application and from there we see the character of the application. From fine lines that create shine to signature highlights, the entire range is also delivered in Nomad Sculpt.

Features:
* Sculpting tools
* Stroke customization
* Painting tools
* Layers
* Multi-resolution sculpting
* Remeshing Voxels
* Dynamic topology
* Primitive form
* PBR rendering
* files
* Interface

Supported Android Devices :- [4.0.3–4.0.4] Ice Cream Sandwich – [4.1–4.3.1] Jelly Bean – [4.4–4.4.4] KitKat – [5.0–5.0.2] Lollipop – [6.0 – 6.0.1] Marshmallow – [7.0 – 7.1.1] Nougat – [8.0-8.1] Oreo – [9] Pie – Android 10 – Android 11

Download Nomad Sculpt MOD APK Paid Unlocked 1.70 Free Links

Nomad-Sculpt-v1.81-Premium.apk

nomad-sculpt-v1.70-mod.apk

Nomad Sculpt-1.70.apk

Download links

1

How to install Nomad Sculpt MOD APK Paid Unlocked 1.81 APK?

1. Tap the downloaded Nomad Sculpt MOD APK Paid Unlocked 1.81 APK file.

2. Touch install.

3. Follow the steps on the screen.

What's new

file: new internal file format, .nom instead of glb.lz4 (compressed lz4), should be faster

material: fix emissive channel
material: add intensity slider for emissive channel
material: ignore alpha channel for texture preview (except for color slot)

texture: mipmap saving fixed
texture: correctly save metalness if roughness is not present (and vice-versa)

dynTopo: try to keep sharp edges intact when decimating
dynTopo: non manifold triangles should stop appearing if the surface is manifold
...

Images